Combat did not work at all: every swing was thrown away before it landed. Attacks go through now, potions heal, your health and force bars move, and mages can pick their starting element.
Combat did not work. Every swing was thrown away before it landed. Attacks land now.
Health and force bars never moved. They track your health and force again.
Potions heal. All 275 potions work, and a potion labelled +100 restores 100 health. Buff
potions are not applied yet.
Mages can pick a starting spell. Dismissing the starter quest briefing now offers the choice
of element, picking grants the spell, and the follow-up quest arrives.