Old SchoolOps

RF Online: Giga 4 Episode 2 v0.1.0

RF Online, Rebuilt in Go

Released 2026-07-12

The first release. The original giga4 client logs in, creates a character, and enters the world against a brand new server written from scratch.

This is the start of RF Online: the original giga4 client (Episode 1), driven by a new server written from the ground up in Go. The client is the real, unmodified binary. Everything behind it is new.

Most of this release is groundwork you do not see. The real client works at every step: the launcher handoff, login, the server and character list, creating, deleting, and selecting a character, and finally entering the world. Once in, the character can chat and log out cleanly.

  • A from-scratch Go server that speaks the giga4 client’s network protocol.
  • Login, character management, and world entry all working against the real client.
  • Its own account and character databases, created automatically on first run.

At this stage only a single seeded character can enter the world, and characters are not saved. Both come in the very next version.