Old SchoolOps

RF Online: Giga 4 Episode 2 v0.2.4

Game Data Setup

Released 2026-07-13

The game-data database fills itself in on first startup, so a server you start yourself comes up with the real content in place.

A server you start yourself comes up with the real game content in place, where it used to start on placeholder data.

  • The static game-data database (items, monsters, skills, stores) creates and fills itself on first startup, and leaves an already-populated database alone. A failed import stops the server instead of quietly falling back to placeholders.
  • Setting up your own server creates the content database, grants access to it, and writes its connection into the config.