The 2.2.3.2 client gets all the way in. It logs in, picks a character, enters the world and stands in the starting town.
Fixed
- The client closed itself on the way in. It loaded the whole character download, read its spawn map as garbage and gave up before the map finished loading. It reads the right spawn map and spawn position now, and walks in.
- Your inventory, the shop lists, other players’ appearance and looted items are all correct for 2.2.3.2.
- Monsters award real experience. The last build handed out a placeholder. Every monster gives the experience its own record says it should.
- Vendors carry their full stock. The twelve item categories 2.2.3.2 added, for traps, boxes, siege kits, coupons and the rest, all resolve, so the couple of hundred shop entries that were silently dropping are back on the shelves.
Known Issues
- Combat, chat and the rest of the level 1 to 24 loop may still be broken.